Jane McGonigal is a very talented game designer. I met her for lunch in Berkeley when Nipun brought us together with Mike Smolen (dotSUB). She was voted MIT’s top-35 innovators changing the world, for her work in building distributed games. Here is an interesting presentation from her about how gaming would help learning in the future.
Archive for August, 2009
Could games be used to influence behavior? Could guilds, mobs and monsters teach us a thing or two about leadership, decision making, team building and effective communication? The answer is absolutely yes.
I met an interesting Stanford professor Byron Reeves who is focusing all his energies now to create this link between the fun games and the serious business.
Byron says -
If you want to see what business leadership may look like in three to five years, look at what’s happening in online games.
Here is an interesting report by IBM’s Global Innovation Outlook group – virtual worlds real leaders.
Helen Cheng, a level 60 guild leader and a stanford graduate talks about her transformative experience.
Finally, I pushed my button to talk and rallied the troops to revive one another and try again, mostly because I didn’t know what else to do. It was me, this girl, talking to a room of guys. And to my shock and surprise, everyone complied and we got going. That was a defining moment for me, and eventually led to me becoming a guild leader.
Leadership in current times, just like games, could be -
- A temporary phenomenon
- Dynamic and constantly changing
Only time will tell where the leadership is headed in the coming decades. I think games are a clear indication of what it might look like in the future.